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Gravel Titan's Top 100 Highlight Reel
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Voice Summary
A massively deep and resonant character voice that embodies a lumbering, friendly monster or stone golem. The delivery is theatrical and slow-paced, utilizing exaggerated pitch swings and heavy bass to create a larger-than-life fantasy persona.
Voice Attribute Summary
- age Estimate
- Mature Adult
The voice sounds like it belongs to an adult in the 40-60 age range.
- pitch
- Deep
The voice is very low-pitched, giving it a resonant and commanding quality.
- intensity
- Normal
The voice has a balanced volume, neither too loud nor too quiet.
- energy Level
- High
The voice sounds very engaged and expressive, with significant variation in tone.
- breathiness
- Mild
There is a slight but not prominent airy quality to the voice.
- pause Frequency
- Occasional
The speaker takes breaks between phrases at a natural, unhurried frequency.
- average Pause Length Ms
- 950
The pauses are quite long, contributing to the slow, dramatic pacing of the speech.
- vocal Fry
- Noticeable
The voice has a distinct creaky, low-pitched, and gravelly texture.
Voice Analysis Breakdown
WPM (62.49): This speaking rate is exceptionally slow and deliberate. It's not suited for casual conversation but is highly effective for adding gravitas, building suspense, or portraying a large, powerful character who speaks with intention.
Pitch (157.47 Hz): This deep pitch places the voice in a lower vocal range for a male. In practice, this creates a sound that is inherently authoritative, serious, and resonant, ideal for characters or announcements that need to command attention.
Intensity (63.42%): The voice's volume is at a normal, balanced level. This means it can be clearly heard and command presence without sounding aggressive or like it's shouting, maintaining a controlled and powerful delivery.
Energy (8/10): Despite the slow pace, the voice has a high energy score. This translates to a very expressive and dynamic performance with significant intonation, making the delivery engaging and powerful rather than flat or monotonous.
Recommended For
- Voicing large non-player characters (NPCs) like golems, ogres, or friendly giants in RPGs.
- Animated films requiring a comedic or lovable monster character.
- Fantasy audiobooks for dialogue specific to large, slow-speaking creatures.
- Novelty notification sounds or interactive apps designed for entertainment.
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