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About Graham
Voice Design Recipe Public
Director's casting notes & character prompt
Full Voice Summary
Graham is a high-octane, gritty character voice with a distinct comedic edge and impressive modulation range. His delivery is highly animated and expressive, characterized by a rasp that adds personality to eccentric roles.
Acoustic Attributes
- age Estimate
- Mature Adult
The voice has the quality of a mature adult, suitable for character roles.
- pitch
- High
The voice has a very high-pitched tone for a male, often used for animated or quirky characters.
- intensity
- Normal
The voice is delivered at a standard volume, neither too loud nor too quiet.
- energy Level
- High
The voice is very expressive and animated.
- breathiness
- None
There is no significant breathy quality to the voice.
- pause Frequency
- Occasional
The speaker pauses naturally between phrases.
- average Pause Length Ms
- 450
The average pause between phrases is 450 milliseconds, typical for conversational speech.
- vocal Fry
- Subtle
A subtle creaky or croaky quality is occasionally audible in the voice.
Detailed Performance Breakdown
155 Words Per Minute: This is a very common conversational pace. The speech is easy to follow without feeling rushed or too slow, making it engaging for listeners in storytelling or character-driven content.
259.05 Hz Pitch: This is an unusually high pitch for a male voice, bordering on the typical female range. This distinctive quality makes the voice stand out and is perfect for quirky, animated, or eccentric character roles.
49.45% Intensity: The voice's volume is at a balanced, moderate level. It's clear and present without being loud or aggressive, suitable for a wide range of listening environments.
8/10 Energy: With a high energy score, this voice is dynamic, expressive, and animated. It captures attention effectively and is ideal for content that requires a lively and engaging personality.
Recommended Casting
- Perfect for bringing eccentric, grumpy, or chaotic sidekicks to life in animation.
- Ideal for distinctive quest-givers, shopkeepers, or quirky villains in RPGs.
- Adds a layer of humor, wit, and distinct personality to humorous narrative storytelling.
- A memorable choice for breaking the mold in high-energy creative advertising campaigns.